How the Game-based Learning Market is set to grow and grow…
According to research conducted by Ambient Insight, the global Game-based Learning market is on target to hit US$ 7.3 billion by 2021.
That's what I do. I drink coffee and I know things.
According to research conducted by Ambient Insight, the global Game-based Learning market is on target to hit US$ 7.3 billion by 2021.
There are many different descriptions and definitions of user/player types in #gamification and this infographic describes just one of these views.
Explaining the differences between Games, Game-based Learning and #Gamification